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ICDE
2012
IEEE
240views Database» more  ICDE 2012»
11 years 10 months ago
Approximate Shortest Distance Computing: A Query-Dependent Local Landmark Scheme
—Shortest distance query between two nodes is a fundamental operation in large-scale networks. Most existing methods in the literature take a landmark embedding approach, which s...
Miao Qiao, Hong Cheng, Lijun Chang, Jeffrey Xu Yu
COMPUTING
2007
101views more  COMPUTING 2007»
13 years 7 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
VISUALIZATION
2000
IEEE
13 years 12 months ago
Bicubic subdivision-surface wavelets for large-scale isosurface representation and visualization
We introduce a new subdivision-surface wavelet transform for arbitrary two-manifolds with boundary that is the first to use simple lifting-style filtering operations with bicubi...
Martin Bertram, Mark A. Duchaineau, Bernd Hamann, ...
CCCG
2003
13 years 8 months ago
On Coherent Rotation Angles for As-Rigid-As-Possible Shape Interpolation
Morphing algorithms aim to construct visually pleasing interpolations (morphs) between 2D or 3D shapes. One of the desirable properties of a morph is avoiding selfintersections of...
Jaeil Choi, Andrzej Szymczak
VISSYM
2004
13 years 8 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci