Sciweavers

196 search results - page 3 / 40
» Turtle geometry in computer graphics and computer-aided desi...
Sort
View
ACMACE
2006
ACM
15 years 11 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...
TOG
2008
100views more  TOG 2008»
15 years 5 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
CGA
2005
15 years 5 months ago
Designing Graphics Programming Interfaces for Mobile Devices
Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaara...
ADG
1998
Springer
138views Mathematics» more  ADG 1998»
15 years 9 months ago
Automated Geometry Diagram Construction and Engineering Geometry
This paper reviews and evaluates three main techniques for automated geometry diagram construction: synthetic methods, numerical computation methods, and symbolic computation metho...
Xiao-Shan Gao
SIGGRAPH
1996
ACM
15 years 9 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik