The paper presents a new approach to recovering the 3D rigid shape of rigid objects from a 2D image sequence. The method has two distinguishing features: it exploits the rigidity o...
In this paper a novel high-quality reconstruction scheme is presented. Although our method is mainly proposed to reconstruct volumetric data sampled on an optimal Body-Centered Cu...
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
Abstract. A novel algorithm is presented for the 3D reconstruction of human action in long (> 30 second) monocular image sequences.A sequence is represented by a small set of au...
Gareth Loy, Martin Eriksson, Josephine Sullivan, S...
Within a human motion analysis system, body parts are modeled by simple virtual 3D rigid objects. Its position and orientation parameters at frame t + 1 are estimated based on the ...