Partitioning a video sequence into shots is the first step toward video-content analysis and content-based video browsing and retrieval. A video shot is defined as a series of inte...
—We propose a framework for visual and haptic collaboration in 3D shared virtual spaces. Virtual objects can de declared as shared objects which visual and physical properties ar...
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
The inverse problem with distributed dipoles models in M/EEG is strongly ill-posed requiring to set priors on the solution. Most common priors are based on a convenient ℓ2 norm....
This work addresses the problem of efficiently learning action schemas using a bounded number of samples (interactions with the environment). We consider schemas in two languages-...