This paper surveys the new, algorithmic theory of moving frames developed by the author and M. Fels. Applications in geometry, computer vision, classical invariant theory, the cal...
3D surface classification is a fundamental problem in computer vision and computational geometry. Surfaces can be classified by different transformation groups. Traditional classi...
Outdoor scene classification is challenging due to irregular geometry, uncontrolled illumination, and noisy reflectance distributions. This paper discusses a Bayesian approach to ...
Yanghai Tsin, Robert T. Collins, Visvanathan Rames...
In this paper, we propose a novel method for solving single-image super-resolution problems. Given a low-resolution image as input, we recover its highresolution counterpart using...
In order to overcome several limitations of structured light 3D acquisition methods, the colors, intensities, and shapes of the projected patterns are adapted to the scene. Based ...
Thomas P. Koninckx, Pieter Peers, Philip Dutr&eacu...