In simulating large-scale networks, due to the limitation of available resources on computers, the size of the networks and the scale of simulation scenarios are often restricted....
This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and repo...
David Joyner, Chih-Sung (Andy) Wu, Ellen Yi-Luen D...
We consider the problem of mapping data in peer-topeer data-sharing systems. Such systems often rely on the use of mapping tables listing pairs of corresponding values to search f...
This paper charts the design and build of two interactive tabletops that use infrared (IR) illumination techniques. One table implements fiducial tracking, whilst the other implem...
Jennifer G. Sheridan, James Tompkin, Abel Maciel, ...
Accurate branch prediction is essential for obtaining high performance in pipelined superscalar processors. Though many dynamic branch predictors have been proposed to obtain high...