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SPAA
2006
ACM
14 years 1 months ago
A performance analysis of local synchronization
Synchronization is often necessary in parallel computing, but it can create delays whenever the receiving processor is idle, waiting for the information to arrive. This is especia...
Julia Lipman, Quentin F. Stout
ISPAN
2005
IEEE
14 years 1 months ago
Supervised Peer-to-Peer Systems
In this paper we present a general methodology for designing supervised peer-to-peer systems. A supervised peer-to-peer system is a system in which the overlay network is formed b...
Kishore Kothapalli, Christian Scheideler
SIGECOM
2010
ACM
154views ECommerce» more  SIGECOM 2010»
14 years 10 days ago
Ranking games that have competitiveness-based strategies
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
CIE
2007
Springer
13 years 7 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
DAC
2002
ACM
14 years 8 months ago
Combining strengths of circuit-based and CNF-based algorithms for a high-performance SAT solver
We propose Satisfiability Checking (SAT) techniques that lead to a consistent performance improvement of up to 3x over state-ofthe-art SAT solvers like Chaff on important problem ...
Malay K. Ganai, Pranav Ashar, Aarti Gupta, Lintao ...