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FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
14 years 25 days ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
ACHI
2008
IEEE
14 years 3 months ago
Tailoring Model-Based Techniques to Facial Expression Interpretation
Computers have been widely deployed to our daily lives, but human-computer interaction still lacks intuition. Researchers intend to resolve these shortcomings by augmenting tradit...
Matthias Wimmer, Christoph Mayer, Sylvia Pietzsch,...
RAS
2000
106views more  RAS 2000»
13 years 9 months ago
Robust localization of auditory and visual targets in a robotic barn owl
In the last two decades, the barn owl, a nocturnal predator with accurate visual and auditory capabilities, has become a common experimental system for neuroscientists investigati...
Michele Rucci, Jonathan Wray, Gerald M. Edelman
ICS
2010
Tsinghua U.
13 years 7 months ago
Decomposable and responsive power models for multicore processors using performance counters
Abstract—Power modeling based on performance monitoring counters (PMCs) has attracted the interest of many researchers since it become a quick approach to understand and analyse ...
Ramon Bertran, Marc González, Xavier Martor...
DIGRA
2003
Springer
14 years 2 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz