We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Computers have been widely deployed to our daily lives, but human-computer interaction still lacks intuition. Researchers intend to resolve these shortcomings by augmenting tradit...
Matthias Wimmer, Christoph Mayer, Sylvia Pietzsch,...
In the last two decades, the barn owl, a nocturnal predator with accurate visual and auditory capabilities, has become a common experimental system for neuroscientists investigati...
Abstract—Power modeling based on performance monitoring counters (PMCs) has attracted the interest of many researchers since it become a quick approach to understand and analyse ...
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...