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MICRO
2003
IEEE
96views Hardware» more  MICRO 2003»
14 years 3 months ago
Using Interaction Costs for Microarchitectural Bottleneck Analysis
Attacking bottlenecks in modern processors is difficult because many microarchitectural events overlap with each other. This parallelism makes it difficult to both (a) assign a ...
Brian A. Fields, Rastislav Bodík, Mark D. H...
ALPIT
2008
IEEE
14 years 4 months ago
A Plan-Based Dialogue Model Using a Discourse Stack for Intelligent Human-Robot Interface Development
The existing studies of a dialogue system can be classified into two major parts. One is a study for a practical system, and the other is a study to understand a principal of dial...
Sangwoo Kang, Youngjoong Ko, Jungyun Seo
ACMIDC
2010
13 years 8 months ago
vSked: an interactive visual schedule system for use in classrooms for children with autism
Children with autism often experience substantial challenges in understanding, structuring, and predicting the activities in their daily lives. The use of symbols to represent a s...
Michael T. Yeganyan, Meg Cramer, Lou Anne Boyd, Gi...
BCSHCI
2007
13 years 12 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
ICSE
2003
IEEE-ACM
14 years 10 months ago
Interaction Modeling as a Binding Thread in the Software Development Process
This paper proposes the use of an interaction modeling language called MoLIC to graphically represent scenarios as an additional resource in software development. MoLIC brings hum...
Maíra Greco de Paula, Simone Diniz Junqueir...