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VRST
2006
ACM
14 years 16 days ago
Sceptre: an infrared laser tracking system for virtual environments
In this paper a 3D tracking system for Virtual Environments is presented which utilizes infrared (IR) laser technology. Invisible laser patterns are projected from the user(s) to ...
Christian Wienss, Igor N. Nikitin, Gernot Goebbels...
WAPCV
2007
Springer
14 years 20 days ago
Simultaneous Robot Localization and Mapping Based on a Visual Attention System
Visual attention regions are useful for many applications in the field of computer vision and robotics. Here, we introduce an application to simultaneous robot localization and ma...
Simone Frintrop, Patric Jensfelt, Henrik I. Christ...
ISMAR
2003
IEEE
13 years 12 months ago
Real-Time Localisation and Mapping with Wearable Active Vision
We present a general method for real-time, visiononly single-camera simultaneous localisation and mapping (SLAM) — an algorithm which is applicable to the localisation of any ca...
Andrew J. Davison, Walterio W. Mayol-Cuevas, David...
AGS
2009
Springer
14 years 1 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 1 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...