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HRI
2006
ACM
14 years 1 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
ICRA
2010
IEEE
134views Robotics» more  ICRA 2010»
13 years 6 months ago
Ground plane identification using LIDAR in forested environments
—To operate autonomously in forested environments, unmanned ground vehicles (UGVs) must be able to identify the load-bearing surface of the terrain (i.e. the ground). This paper ...
Matt W. McDaniel, Takayuki Nishihata, Christopher ...
CDC
2008
IEEE
127views Control Systems» more  CDC 2008»
14 years 2 months ago
Prediction of vertical motions for landing operations of UAVs
— This paper outlines a novel and feasible procedure to predict vertical motions for safe landing of unmanned aerial vehicles (UAVs) during maritime operations. In the presence o...
Xilin Yang, Hemanshu Roy Pota, Matthew Garratt, Va...
MVA
2007
144views Computer Vision» more  MVA 2007»
13 years 9 months ago
Land Cover Boundary Extraction in Rural Aerial Videos
In this paper a new approach to finding and tracking various land cover boundaries such as rivers, agricultural fields, channels and roads for use in visual navigation system of a...
Babak Majidi, Alireza Bab-Hadiashar
JFR
2006
242views more  JFR 2006»
13 years 7 months ago
Natural terrain classification using three-dimensional ladar data for ground robot mobility
In recent years, much progress has been made in outdoor autonomous navigation. However, safe navigation is still a daunting challenge in terrain containing vegetation. In this pap...
Jean-François Lalonde, Nicolas Vandapel, Da...