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SI3D
2006
ACM
14 years 2 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
IJCV
2008
151views more  IJCV 2008»
13 years 9 months ago
Describing Visual Scenes Using Transformed Objects and Parts
We develop hierarchical, probabilistic models for objects, the parts composing them, and the visual scenes surrounding them. Our approach couples topic models originally developed...
Erik B. Sudderth, Antonio Torralba, William T. Fre...
TIP
2008
142views more  TIP 2008»
13 years 8 months ago
Image Feature Localization by Multiple Hypothesis Testing of Gabor Features
Several novel and particularly successful object and object category detection and recognition methods based on image features, local descriptions of object appearance, have recent...
Jarmo Ilonen, Joni-Kristian Kamarainen, Pekka Paal...
ICONFERENCE
2011
13 years 3 months ago
Icons: pictures or logograms?
The author proposed three studies (i.e. a large-N survey, a behavioral experiment, and a functional magnetic resonance imaging research) to investigate whether people read icons a...
Sheng-Cheng Huang
MM
2006
ACM
103views Multimedia» more  MM 2006»
14 years 2 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...