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» Use of eye movements for video game control
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ICCV
2007
IEEE
14 years 2 months ago
Drowsy Driver Detection Through Facial Movement Analysis
The advance of computing technology has provided the means for building intelligent vehicle systems. Drowsy driver detection system is one of the potential applications of intellig...
Esra Vural, Müjdat Çetin, Aytül E...
IEAAIE
2005
Springer
14 years 1 months ago
Movement Prediction from Real-World Images Using a Liquid State Machine
Prediction is an important task in robot motor control where it is used to gain feedback for a controller. With such a self-generated feedback, which is available before sensor rea...
Harald Burgsteiner, Mark Kröll, Alexander Leo...
GRAPHICSINTERFACE
2009
13 years 5 months ago
ISO 9241-9 evaluation of video game controllers
Fifteen participants completed a study comparing video game controllers for point-select tasks. We used a Fitts' law task, as per ISO 9241-9, using the Nintendo Wii Remote fo...
Daniel Natapov, Steven J. Castellucci, I. Scott Ma...
CANDC
2007
ACM
13 years 11 months ago
Eye-balls: juggling with the virtual
The authors will introduce and demonstrate a novel computer vision based system for augmented performance. Unlike previous systems, which have primarily focused on `high art'...
Joe Marshall, Steve Benford, Tony P. Pridmore
COMPSYSTECH
2010
13 years 6 months ago
Anthropocentric video analysis for film and games postproduction
: The interest of the scientific community for anthropocentric (human-centered) video analysis stems from the fact that the extracted information (e.g. human presence, identity, bo...
Ioannis Pitas, Nikolaos Nikolaidis