The increasing complexity and pervasiveness of handheld devices is demanding the development of interaction techniques explicitly tailored for mobile scenarios. This paper examine...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Developers need tool support to help manage the wide range of inconsistencies that occur during software development. Such tools need to provide developers with ways to define, de...
John C. Grundy, John G. Hosking, Warwick B. Mugrid...
This paper describes the usage of a force feedback steering wheel interface in sound environments focusing on the example of sound.toy. Sound.toy is a student's project for c...
This paper gives an overview of the state of the art in the field of HCI (Human-Computer Interaction) and investigates the applicability of HCI research to the development of larg...