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ACMACE
2005
ACM
14 years 2 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
ISMAR
2006
IEEE
14 years 2 months ago
Augmented reality based on estimation of defocusing and motion blurring from captured images
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
AVI
2010
13 years 9 months ago
An architecture and a visual interface for tagging the 3D web
Content classification performed by end users is spreading through the web. Most of the work done so far is related to the hypermedia web. In spite of that, there is a growing mas...
Fabio Pittarello
CHI
2010
ACM
14 years 3 months ago
Touch projector: mobile interaction through video
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live video image on a computer screen. In this paper we revisit this metaphor and investig...
Sebastian Boring, Dominikus Baur, Andreas Butz, Se...
MICCAI
2003
Springer
14 years 9 months ago
Laser Projection Augmented Reality System for Computer Assisted Surgery
A general-purpose augmented reality apparatus was developed. The system uses rapidly scanned lasers to display information directly onto the patient using the patient as a ``proje...
Neil D. Glossop, Chris Wedlake, John Moore, Terry ...