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CHI
2004
ACM
14 years 1 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
CHI
2010
ACM
13 years 9 months ago
Finding the lost treasure: understanding reuse of used computing devices
In this paper, we report our findings on the adoption practices of used personal digital assistants (PDAs) to inform reuse of outdated computing products. Our interviews with 12 e...
Jina Huh, Kevin Nam, Nikhil Sharma
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 1 months ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
WWW
2008
ACM
14 years 8 months ago
Layman tuning of websites: facing change resilience
Client scripting permits end users to customize content, layout or style of their favourite websites. But current scripting suffers from a tight coupling with the website. If the ...
Cristóbal Arellano, Jon Iturrioz, Oscar D&i...
IUI
2003
ACM
14 years 1 months ago
Interaction tactics for socially intelligent pedagogical agents
Guidebots, or animated pedagogical agents, can enhance interactive learning environments by promoting deeper learning and improve the learner's subjective experience. Guidebo...
W. Lewis Johnson