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UIST
1993
ACM
14 years 14 days ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
KDD
2005
ACM
181views Data Mining» more  KDD 2005»
14 years 8 months ago
Evaluating similarity measures: a large-scale study in the orkut social network
Online information services have grown too large for users to navigate without the help of automated tools such as collaborative filtering, which makes recommendations to users ba...
Ellen Spertus, Mehran Sahami, Orkut Buyukkokten
NIPS
2003
13 years 9 months ago
Eye Movements for Reward Maximization
Recent eye tracking studies in natural tasks suggest that there is a tight link between eye movements and goal directed motor actions. However, most existing models of human eye m...
Nathan Sprague, Dana H. Ballard
UMUAI
2010
136views more  UMUAI 2010»
13 years 6 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
IPPS
2007
IEEE
14 years 2 months ago
Towards A Better Understanding of Workload Dynamics on Data-Intensive Clusters and Grids
This paper presents a comprehensive statistical analysis of workloads collected on data-intensive clusters and Grids. The analysis is conducted at different levels, including Virt...
Hui Li, Lex Wolters