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CIKM
2007
Springer
14 years 2 months ago
Using word similarity to eradicate junk emails
Emails are one of the most commonly used modern communication media these days; however, unsolicited emails obstruct this otherwise fast and convenient technology for information ...
Maria Soledad Pera, Yiu-Kai Ng
HRI
2006
ACM
14 years 1 months ago
Changing shape: improving situation awareness for a polymorphic robot
Polymorphic, or shape-shifting, robots can normally tackle more types of tasks than non-polymorphic robots due to their flexible morphology. Their versatility adds to the challeng...
Jill L. Drury, Holly A. Yanco, Whitney Howell, Bri...
NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
AUIC
2005
IEEE
14 years 1 months ago
Real-time 3D Finger Pointing for an Augmented Desk
The augmented desk is gaining popularity in recent HCI research. Its layout of a large horizontal screen on the desk enhances immersive and intense collaborative experiences. A re...
Le Song, Masahiro Takatsuka
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 1 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...