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ICDCSW
2006
IEEE
14 years 1 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
CHI
2003
ACM
14 years 8 months ago
Investigation of subjective preferences in multiple degrees-of-freedom inputs
With the rapid proliferation of a wide range of input devices, there are many choices in designing or selecting a 6DOF input device. User perception of the devices is an important...
Sriram Subramanian, Frank Dijkstra, Bernard Champo...
UIST
2006
ACM
14 years 1 months ago
Multi-layer interaction for digital tables
Interaction on digital tables has been restricted to a single layer on the table's active work-surface. We extend the design space of digital tables to include multiple layer...
Sriram Subramanian, Dzmitry Aliakseyeu, Andr&eacut...
CGA
2004
13 years 7 months ago
Haptic State-Surface Interactions
Haptic devices, such as the PHANTOM [1] (SensAble Technologies, Inc.) can be used to develop object interactions where various interaction states and state transitions are impleme...
Rick Komerska, Colin Ware
INFOVIS
2000
IEEE
13 years 12 months ago
Visualizing Massive Multi-Digraphs
We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...
James Abello, Jeffrey L. Korn