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PUC
2006
128views more  PUC 2006»
15 years 2 months ago
A cube to learn: a tangible user interface for the design of a learning appliance
In this paper we introduce the design and development of the Learning Cube as a novel tangible learning appliance. Using the common shape of a cube we implemented a general learnin...
Lucia Terrenghi, Matthias Kranz, Paul Holleis, Alb...
CVPR
2009
IEEE
16 years 9 months ago
Learning Trajectory Patterns by Clustering: Experimental Studies and Comparative Evaluation
Recently a large amount of research has been devoted to automatic activity analysis. Typically, activities have been defined by their motion characteristics and represented by t...
Brendan Morris, Mohan M. Trivedi
ICALT
2006
IEEE
15 years 8 months ago
Adaptive Learning Objects Sequencing for Competence-Based Learning
Lifelong learning refers to the activities people perform throughout their life to improve their competence in a particular field. Although adaptive educational hypermedia systems...
Pythagoras Karampiperis, Demetrios G. Sampson
ICALT
2006
IEEE
15 years 8 months ago
Highly Adaptive Learning for All - Vision and Plan
One of the major global problems is bringing learning to everyone on earth, at all ages. Current lockstep cookie-cuter approaches will not accomplish this, because students differ...
Alfred Bork
COBUILD
1998
Springer
15 years 6 months ago
The Metaphor of Virtual Rooms in the Cooperative Learning Environment CLear
In the CLear project we develop a cooperative learning system for supporting learning and training processes of co-located and distributed groups. One of the fundamental concepts o...
Hans-Rüdiger Pfister, Christian Schuckmann, J...