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CEEMAS
2001
Springer
14 years 3 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
ICML
2009
IEEE
14 years 11 months ago
Unsupervised hierarchical modeling of locomotion styles
This paper describes an unsupervised learning technique for modeling human locomotion styles, such as distinct related activities (e.g. running and striding) or variations of the ...
Wei Pan, Lorenzo Torresani
AIED
2009
Springer
14 years 5 months ago
What Students Expect May Have More Impact Than What They Know or Feel
Researchers of educational technologies are often asked to do the impossible: make students learn and have them enjoy it. These two objectives, though not mutually exclusive, are f...
G. Tanner Jackson, Arthur C. Graesser, Danielle S....
ICALT
2008
IEEE
14 years 5 months ago
The Role of Emotions in the Design of Personalized Educational Systems
Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
Zacharias Lekkas, Nikos Tsianos, Panagiotis German...
CEC
2007
IEEE
14 years 5 months ago
Evolving neuromodulatory topologies for reinforcement learning-like problems
— Environments with varying reward contingencies constitute a challenge to many living creatures. In such conditions, animals capable of adaptation and learning derive an advanta...
Andrea Soltoggio, Peter Dürr, Claudio Mattius...