Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
Automatic vectorization of programs for partitioned-ALU SIMD (Single Instruction Multiple Data) processors has been difficult because of not only data dependency issues but also n...
Commercial designs are currently integrating from 10 to 100 embedded processors in a single system on chip (SoC) and the number is likely to increase significantly in the near fut...
Low-latency and high-throughput processing are key requirements of data stream management systems (DSMSs). Hence, multi-core processors that provide high aggregate processing capa...
Increasingly, 802.11 devices are being used by mobile users. This results in very dynamic wireless channels that are difficult to use efficiently. Current rate selection algorithm...