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» Using Games As a Means for Collaboration
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PDC
2004
ACM
14 years 1 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
ECCV
2008
Springer
14 years 10 months ago
Edge-Preserving Smoothing and Mean-Shift Segmentation of Video Streams
Video streams are ubiquitous in applications such as surveillance, games, and live broadcast. Processing and analyzing these data is challenging because algorithms have to be effic...
Sylvain Paris
CIG
2005
IEEE
14 years 2 months ago
Combining Tactical Search and Monte-Carlo in the Game of Go
We present a way to integrate search and Monte-Carlo methods in the game of Go. Our program uses search to find the status of tactical goals, builds groups, selects interesting go...
Tristan Cazenave, Bernard Helmstetter
ICALT
2008
IEEE
14 years 2 months ago
Learning to Teach Sports to Handicapped People Using Games
Nowadays most universities use different distance learning environments. However in the educational process besides forums, chats and other collaborative possibilities the content...
David Bueno, Jose Chacon, Cristina Carmona
DSRT
2003
IEEE
14 years 1 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour