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VRST
1999
ACM
14 years 2 days ago
Testbed evaluation of virtual environment interaction techniques
As immersive virtual environment (VE) applications become more complex, it is clear that we need a rm understanding of the principles of VE interaction. In particular, designers n...
Doug A. Bowman, Donald B. Johnson, Larry F. Hodges
PPL
2008
101views more  PPL 2008»
13 years 7 months ago
Skeletal Parallel Programming with OCamlP3l 2.0
Parallel programming has proven to be an effective technique to improve the performance of computationally intensive applications. However, writing parallel programs is not easy, ...
Roberto Di Cosmo, Zheng Li, Susanna Pelagatti, Pie...
FPL
2003
Springer
259views Hardware» more  FPL 2003»
14 years 1 months ago
Branch Optimisation Techniques for Hardware Compilation
Abstract. This paper explores using information about program branch probabilities to optimise reconfigurable designs. The basic premise is to promote utilization by dedicating mo...
Henry Styles, Wayne Luk
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 7 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
UIST
2005
ACM
14 years 1 months ago
Artistic resizing: a technique for rich scale-sensitive vector graphics
When involved in the visual design of graphical user interfaces, graphic designers can do more than providing static graphics for programmers to incorporate into applications. We ...
Pierre Dragicevic, Stéphane Chatty, David T...