Abstract— We consider the task of omnidirectional path following for a quadruped robot: moving a four-legged robot along any arbitrary path while turning in any arbitrary manner....
We describe research on data-drive refinement and evaluation of a probabilistic model of student learning for an educational game on number factorization. The model is to be used b...
In this paper, we focus on the problem of learning reactive skills for use by physical agents. We propose a new representation for such procedures, teleoreactive logic programs, al...
Potential-based shaping was designed as a way of introducing background knowledge into model-free reinforcement-learning algorithms. By identifying states that are likely to have ...
The use of the Plan Recognition/Plan Generation paradigm in the context of corporate training is discussed. The learning environment is grounded on three-level conceptual schemas ...