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» Using Learning in a Control Agent
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ATAL
2008
Springer
13 years 10 months ago
Expediting RL by using graphical structures
The goal of Reinforcement learning (RL) is to maximize reward (minimize cost) in a Markov decision process (MDP) without knowing the underlying model a priori. RL algorithms tend ...
Peng Dai, Alexander L. Strehl, Judy Goldsmith
TFS
2008
129views more  TFS 2008»
13 years 6 months ago
A Functional-Link-Based Neurofuzzy Network for Nonlinear System Control
Abstract--This study presents a functional-link-based neurofuzzy network (FLNFN) structure for nonlinear system control. The proposed FLNFN model uses a functional link neural netw...
Cheng-Hung Chen, Cheng-Jian Lin, Chin-Teng Lin
SASO
2009
IEEE
14 years 3 months ago
Teleological Software Adaptation
—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
ATAL
2004
Springer
14 years 1 months ago
A Protocol for a Distributed Recommender System
We present a domain model and protocol for the exchange of recommendations by selfish agents without the aid of any centralized control. Our model captures a subset of the realiti...
José M. Vidal
KESAMSTA
2010
Springer
14 years 1 months ago
Classifying Agent Behaviour through Relational Sequential Patterns
Abstract. In Multi-Agent System, observing other agents and modelling their behaviour represents an essential task: agents must be able to quickly adapt to the environment and infe...
Grazia Bombini, Nicola Di Mauro, Stefano Ferilli, ...