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» Using Machine Learning to Guide Architecture Simulation
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AUSAI
2005
Springer
14 years 1 months ago
Adaptive Utility-Based Scheduling in Resource-Constrained Systems
This paper addresses the problem of scheduling jobs in soft real-time systems, where the utility of completing each job decreases over time. We present a utility-based framework fo...
David Vengerov
BMCBI
2004
123views more  BMCBI 2004»
13 years 7 months ago
Interaction profile-based protein classification of death domain
Background: The increasing number of protein sequences and 3D structure obtained from genomic initiatives is leading many of us to focus on proteomics, and to dedicate our experim...
Drew Lett, Michael Hsing, Frederic Pio
IPPS
2005
IEEE
14 years 1 months ago
Performance Implications of Periodic Checkpointing on Large-Scale Cluster Systems
Large-scale systems like BlueGene/L are susceptible to a number of software and hardware failures that can affect system performance. Periodic application checkpointing is a commo...
Adam J. Oliner, Ramendra K. Sahoo, José E. ...
SMC
2007
IEEE
143views Control Systems» more  SMC 2007»
14 years 2 months ago
Enabling gestural interaction by means of tracking dynamical systems models and assistive feedback
— The computational understanding of continuous human movement plays a significant role in diverse emergent applications in areas ranging from human computer interaction to phys...
Yon Visell, Jeremy R. Cooperstock
ISMIR
2005
Springer
127views Music» more  ISMIR 2005»
14 years 1 months ago
Distributed Audio Feature Extraction for Music
One of the important challenges facing music information retrieval (MIR) of audio signals is scaling analysis algorithms to large collections. Typically, analysis of audio signals...
Stuart Bray, George Tzanetakis