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CW
2003
IEEE
14 years 1 months ago
Virtual Spaces as Artifacts: Implications for the Design of Educational CVEs
Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create a...
Ekaterina Prasolova-Førland
ECTEL
2007
Springer
14 years 2 months ago
Modelling the Virtual Company Educational Scenario Competence Assessment in the Cooper Environment
The Virtual Company educational scenario engages students in a professional setting for working and learning. Students are enabled to develop competencies that are derived from pro...
Howard Spoelstra, Vlad Posea, Jan van Bruggen, Rob...
CSCWD
2008
Springer
13 years 10 months ago
Educational technology for collaborative virtual environments
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
Marcio Cunha, Alberto Barbosa Raposo, Hugo Fuks
EDUTAINMENT
2008
Springer
13 years 10 months ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
WEBNET
1998
13 years 10 months ago
Distributed Education using the mStar Environment
Kåre Synnes, Serge Lachapelle, Peter Parnes,...