We present a complete system for obstacle avoidance for a mobile robot. It was used in the RoboCup 2003 obstacle avoidance challenge in the Sony Four Legged League. The system enab...
The standard method for making the full content of audio and video material searchable and is to annotate it with humangenerated meta-data that describes the content in a way that...
— This paper describes a new method to improve inertial navigation using feature-based constraints from one or more video cameras. The proposed method lengthens the period of tim...
The development of data warehouses is based on a threestage process that starts specifying both the static and dynamic properties of on-line analytical processing (OLAP) applicati...
We explore techniques from visualization and computational geometry to make tactical information more intuitive to a military commander. To be successful, the commander must quick...
C. M. Hoffman, Y.-J. Kim, R. P. Winkler, J. D. Wal...