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» Using Semantics to Improve the Design of Game Worlds
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EICS
2010
ACM
13 years 4 months ago
An automated routine for menu structure optimization
We propose an automated routine for hierarchical menu structure optimization. A computer advice-giving system founded on the mathematical model of menu navigation directs the desi...
Mikhail V. Goubko, Alexander I. Danilenko
ICWS
2009
IEEE
14 years 4 months ago
MACE: A Dynamic Caching Framework for Mashups
—The recent surge of popularity has established Mashups as an important category of Web 2.0 applications. Mashups are essentially Web services that are often created by end-users...
Osama Al-Haj Hassan, Lakshmish Ramaswamy, John A. ...
LCN
2005
IEEE
14 years 1 months ago
Implementation and Performance Analysis of a Packet Scheduler on a Programmable Network Processor
— The problem of achieving fairness in the allocation of the bandwidth resource on a link shared by multiple flows of traffic has been extensively researched over the last deca...
Fariza Sabrina, Salil S. Kanhere, Sanjay Jha
CSCW
2010
ACM
14 years 4 months ago
Pitfalls of information access with visualizations in remote collaborative analysis
In a world of widespread information access, information can overwhelm collaborators, even with visualizations to help. We extend prior work to study the effect of shared informat...
Aruna D. Balakrishnan, Susan R. Fussell, Sara B. K...
IROS
2008
IEEE
151views Robotics» more  IROS 2008»
14 years 1 months ago
A performance sensitive hormone-inspired system for task distribution amongst evolving robots
— A hormone-inspired task scheduling method is described which assigns tasks to a group of robots, taking into account the robots’ performances. This method draws on previous w...
Joanne H. Walker, Myra S. Wilson