In this paper we argue that RoboCup is a useful tool for the teaching of AI in undergraduate education. We provide case studies, from two Swedish universities, of how RoboCup based...
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
We present our experiences using the RoboCup soccerserver simulator and Biter, our own agent platform, for the teaching of a graduate multiagent systems' class. The RoboCup s...
This paper presents a new instructional operating system, OS/161, and simulated execution environment, System/161, for use in teaching an introductory undergraduate operating syst...
Effective teaching of operating system concepts requires projects. This paper describes a series of operating system projects all based on a simple hardware simulator that have be...