In this paper, we propose a new joint optimization of linear transmit beamforming and receive combining vectors for the multiple-input multiple-output (MIMO) broadcast channel. We ...
Chan-Byoung Chae, David Mazzarese, Nihar Jindal, R...
Character animation in video games--whether manually keyframed or motion captured--has traditionally relied on codifying skeletons early in a game's development, and creating...
Chris Hecker, Bernd Raabe, Ryan W. Enslow, John De...
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Morphing of objects is one of the techniques which realize shape t...
Physical Unclonable Functions (PUFs) based on Ring Oscillators (ROs) are a promising primitive for FPGA security. However, the quality of their implementation depends on several d...
The structural similarity (SSIM) index has been shown to be a good perceptual image quality predictor. In many real-world applications such as network visual communications, howev...