We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Local feature methods suitable for image feature based object recognition and for the estimation of motion and structure are composed of two steps, namely the `where' and `wh...
Multi-agent systems are viewed as consisting of individual agents whose behaviors are regulated by organization artifacts. This abstract presents a programming language, which is d...
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
It has been shown that a small number of FPGAs can significantly accelerate certain computing tasks by up to two or three orders of magnitude. However, particularly intensive lar...
Arun Patel, Christopher A. Madill, Manuel Salda&nt...