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» Using computer games for hybrid systems controller synthesis
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MOBICOM
1999
ACM
14 years 2 months ago
An Architecture for a Secure Service Discovery Service
The widespread deployment of inexpensive communications technology, computational resources in the networking infrastructure, and network-enabled end devices poses an interesting ...
Steven E. Czerwinski, Ben Y. Zhao, Todd D. Hodes, ...
CLUSTER
2000
IEEE
14 years 2 months ago
SilkRoad: A Multithreaded Runtime System with Software Distributed Shared Memory for SMP Clusters
Multithreaded parallel system with software Distributed Shared Memory (DSM) is an attractive direction in cluster computing. In these systems, distributing workloads and keeping t...
Liang Peng, Weng-Fai Wong, Ming-Dong Feng, Chung-K...
RTSS
2005
IEEE
14 years 3 months ago
Event Count Automata: A State-Based Model for Stream Processing Systems
Recently there has been a growing interest in models and methods targeted towards the (co)design of stream processing applications; e.g. those for audio/video processing. Streams ...
Samarjit Chakraborty, Linh T. X. Phan, P. S. Thiag...
EH
2005
IEEE
171views Hardware» more  EH 2005»
14 years 3 months ago
Implementation Results for a Fault-Tolerant Multicellular Architecture Inspired by Endocrine Communication
The hybrid redundancy structure found at the cellular level of higher animals provides complex organism with the three key features of a reliability-engineered system: fault toler...
Andrew J. Greensted, Andy M. Tyrrell
MM
2004
ACM
130views Multimedia» more  MM 2004»
14 years 3 months ago
An approach to interactive media system for mobile devices
The interactive system which interacts human with computer has been recognized as one direction of computer development for a long time. For example, in cinema, a person gets info...
Eun-Seok Ryu, Chuck Yoo