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» Using computer games for hybrid systems controller synthesis
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AAAI
2007
13 years 11 months ago
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
Bobby D. Bryant, Risto Miikkulainen
ACMACE
2008
ACM
13 years 11 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
CA
2003
IEEE
14 years 2 months ago
Language-Driven Nonverbal Communication in a Bilingual Conversational Agent
This paper describes an animated conversational agent called Kare1 which integrates a talking head interface with a linguistically motivated human-machine dialogue system. The age...
Scott A. King, Alistair Knott, Brendan McCane
ICRA
2007
IEEE
124views Robotics» more  ICRA 2007»
14 years 3 months ago
Sensor-Based Dynamic Assignment in Distributed Motion Planning
— Distributed motion planning of multiple agents raises fundamental and novel problems in control theory and robotics. Recently, one such great challenge has been the development...
Michael M. Zavlanos, George J. Pappas
TROB
2008
164views more  TROB 2008»
13 years 9 months ago
Dynamic Assignment in Distributed Motion Planning With Local Coordination
Distributed motion planning of multiple agents raises fundamental and novel problems in control theory and robotics. In particular, in applications such as coverage by mobile senso...
Michael M. Zavlanos, George J. Pappas