In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
Java3D is an application-centred approach to building 3D worlds. We use Java3D and VRML to design a prototype WWW-based 3D Hotel Browsing system. A Java3D scene graph viewer was i...
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...