In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
In this paper, we introduce PTLsim, a cycle accurate full system x86-64 microprocessor simulator and virtual machine. PTLsim models a modern superscalar out of order x86-64 proces...
The use of multiprocessor tasks (M-tasks) has been shown to be successful for mixed task and data parallel implementations of algorithms from scientific computing. The approach o...
Current composite web service development and management solutions, e.g. BPEL, do not cater for assessing and maintaining comparability of business partners during business collab...
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...