Sciweavers

688 search results - page 65 / 138
» Using reinforcement learning to adapt an imitation task
Sort
View
IAT
2005
IEEE
14 years 1 months ago
Multiagent Reputation Management to Achieve Robust Software Using Redundancy
This paper explains the building of robust software using multiagent reputation. One of the major goals of software engineering is to achieve robust software. Our hypothesis is th...
Rajesh Turlapati, Michael N. Huhns
NIPS
2008
13 years 9 months ago
Structure Learning in Human Sequential Decision-Making
We use graphical models and structure learning to explore how people learn policies in sequential decision making tasks. Studies of sequential decision-making in humans frequently...
Daniel Acuña, Paul R. Schrater
ROBOCUP
2000
Springer
130views Robotics» more  ROBOCUP 2000»
13 years 11 months ago
Improvement Continuous Valued Q-learning and Its Application to Vision Guided Behavior Acquisition
Q-learning, a most widely used reinforcement learning method, normally needs well-defined quantized state and action spaces to converge. This makes it difficult to be applied to re...
Yasutake Takahashi, Masanori Takeda, Minoru Asada
ICRA
2010
IEEE
162views Robotics» more  ICRA 2010»
13 years 6 months ago
Adaptive multi-robot coordination: A game-theoretic perspective
Multi-robot systems researchers have been investigating adaptive coordination methods for improving spatial coordination in teams. Such methods adapt the coordination method to th...
Gal A. Kaminka, Dan Erusalimchik, Sarit Kraus
IUI
1997
ACM
14 years 19 hour ago
Inductive Task Modeling for User Interface Customization
This paper describes ActionStreams, a system for inducing task models from observations of user activity. The model can represent several task structures: hierarchy, variable sequ...
David Maulsby