Sciweavers

1462 search results - page 201 / 293
» Using ubiquitous computing in interactive mobile marketing
Sort
View
ISMAR
2007
IEEE
14 years 3 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas
GPC
2007
Springer
14 years 3 months ago
A Thin Client Approach to Supporting Adaptive Session Mobility
Recent growth in computing devices from the smartphone to the desktop computer has led to users interacting with multiple computing devices throughout the course of the day. Modern...
Daniel MacCormac, Mark Deegan, Fred Mtenzi, Brenda...
JAISE
2011
238views more  JAISE 2011»
13 years 3 months ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...
PERCOM
2010
ACM
14 years 21 days ago
A comparative study of DECT and WLAN signals for indoor localization
—While there is more to context than location, localization and positioning must continue to be improved. Location-aware applications, such as Google Latitude, are enjoying great...
Matthias Kranz, Carl Fischer, Albrecht Schmidt
CHI
2006
ACM
14 years 9 months ago
Multi-channel consumer behavior: online and offline travel preparations
Elaborating on the first stage in the User-Centered Design (UCD) process, understanding the user, this study questions whether it is sufficient to look at the use of interactive s...
Geke van Dijk, Shailey Minocha, Angus Laing