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GRAPHITE
2005
ACM
14 years 2 months ago
A VR platform for field-scale phenomena: an application to fire spread experiments
Digital computers are powerful tools for studying natural phenomena at large-scales. Nevertheless, custom-made methods have to be developed to digitalize, simulate and finally vis...
Alexandre Muzy, Nicolas Fauvet, Patrick Bourdot, F...
AFRIGRAPH
2004
ACM
14 years 2 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 1 months ago
An Extensible Event-Based Infrastructure for Networked Virtual Worlds
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
Jim Purbrick, Chris Greenhalgh
VR
2007
IEEE
122views Virtual Reality» more  VR 2007»
14 years 2 months ago
Flexible Abstraction Layers for VR Application Development
Abstraction Layers for VR Application Development Gerwin de Haan∗ Michal Koutek† Frits H. Post‡ Delft University of Technology, The Netherlands The development of domain-spe...
Gerwin de Haan, Michal Koutek, Frits H. Post
WSCG
2001
86views more  WSCG 2001»
13 years 10 months ago
Object-Centered Navigation in Virtual Construction Applications
In this paper we present a novel concept for navigation in virtual environments. While a variety of navigation metaphors have been proposed for immersive VR, desktop scenarios are...
Colette Elcacho, Thomas Dingel, Reinhard Klein