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MMSP
2008
IEEE
117views Multimedia» more  MMSP 2008»
14 years 4 months ago
Vibrotactile jacket for perception enhancement
—By nature, human beings perceive their environment mostly using sight and audition. Vibrotactile feedback has proven satisfying results in the domains of simple multimodal inter...
Sylvain Cardin, Daniel Thalmann
VRST
2006
ACM
14 years 3 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
IAT
2009
IEEE
14 years 4 months ago
Intelligent Crawling in Virtual Worlds
—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world ...
Josh Eno, Susan Gauch, Craig W. Thompson
ISVC
2005
Springer
14 years 3 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
SG
2005
Springer
14 years 3 months ago
Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...