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CSE
2009
IEEE
14 years 1 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
TKDE
2008
123views more  TKDE 2008»
13 years 9 months ago
Explaining Classifications For Individual Instances
We present a method for explaining predictions for individual instances. The presented approach is general and can be used with all classification models that output probabilities...
Marko Robnik-Sikonja, Igor Kononenko
SIMUTOOLS
2008
13 years 10 months ago
Implementing MAC protocols for cooperative relaying: a compiler-assisted approach
Evaluating the performance of a cooperative relaying protocol requires an implementation for simulators and/or software-defined radios (SDRs) with an appropriate model for error d...
Hermann S. Lichte, Stefan Valentin
WICON
2008
13 years 10 months ago
A graph based routing algorithm for multi-hop cognitive radio networks
Cognitive radio networks that allow dynamic spectrum access are considered spectrally more efficient than networks using fixed spectral allocation. These networks are characterize...
Yogesh Reddy Kondareddy, Prathima Agrawal
EMNLP
2006
13 years 10 months ago
Loss Minimization in Parse Reranking
We propose a general method for reranker construction which targets choosing the candidate with the least expected loss, rather than the most probable candidate. Different approac...
Ivan Titov, James Henderson