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NOSSDAV
2005
Springer
14 years 2 months ago
Using n-trees for scalable event ordering in peer-to-peer games
We are concerned with the fundamental problem of event ordering in multiplayer peer-to-peer games. Event ordering, even without faults, requires all-to-all message passing with at...
Chris GauthierDickey, Virginia Mary Lo, Daniel Zap...
PEWASUN
2004
ACM
14 years 2 months ago
A performance evaluation framework for IEEE 802.11 ad-hoc networks
Interferences in an ad-hoc network can be defined as a set of constraints that specify which groups of nodes cannot transmit simultaneously, and they have significant implications...
Ping Chung Ng, Soung Chang Liew, Li Bin Jiang
CODES
2003
IEEE
14 years 2 months ago
Synthesis of real-time embedded software with local and global deadlines
Current methods cannot synthesize real-time embedded software applications when the global deadline of a task is shorter than the total of all local deadlines along a critical pat...
Pao-Ann Hsiung, Cheng-Yi Lin
ISSRE
2003
IEEE
14 years 2 months ago
Augmenting Simulated Annealing to Build Interaction Test Suites
Component based software development is prone to unexpected interaction faults. The goal is to test as many potential interactions as is feasible within time and budget constraint...
Myra B. Cohen, Charles J. Colbourn, Alan C. H. Lin...
ISLPED
2003
ACM
95views Hardware» more  ISLPED 2003»
14 years 2 months ago
Power-aware scheduling of conditional task graphs in real-time multiprocessor systems
We propose a novel power-aware task scheduling algorithm for DVS-enabled real-time multiprocessor systems. Unlike the existing algorithms, the proposed DVS algorithm can handle co...
Dongkun Shin, Jihong Kim