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» Variational Constraints in 3D
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143
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FGR
2004
IEEE
167views Biometrics» more  FGR 2004»
15 years 7 months ago
Eigen-Harmonics Faces: Face Recognition under Generic Lighting
The performances of face recognition systems are heavily subject to the variations in lighting. We propose a novel approach for face recognition under generic illumination conditi...
Laiyun Qing, Shiguang Shan, Wen Gao
137
Voted
SIGGRAPH
1991
ACM
15 years 7 months ago
Artificial evolution for computer graphics
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Karl Sims
117
Voted
IWEC
2007
15 years 4 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
ICAD
2004
15 years 4 months ago
Control and Measurement of Apparent Sound Source Width and its Applications to Sonification and Virtual Auditory Displays
The aim of this paper is to investigate the possibility of using the spatial extent of sound sources as a mean of carrying information in sonification designs. To do so, we studie...
Guillaume Potard, Ian S. Burnett
145
Voted
VMV
2000
169views Visualization» more  VMV 2000»
15 years 4 months ago
A Non-Linear Subdivision Scheme for Triangle Meshes
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
Stefan Karbacher, Stephan Seeger, Gerd Häusle...