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» Variational Constraints in 3D
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PG
2003
IEEE
14 years 2 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
3DPVT
2002
IEEE
100views Visualization» more  3DPVT 2002»
14 years 2 months ago
Image-Based Photo Hulls
We present an efficient image-based rendering algorithm that computes photo hulls of a scene photographed from multiple viewpoints. Our algorithm, Image-Based Photo Hulls (IBPH),...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...
ICRA
2002
IEEE
82views Robotics» more  ICRA 2002»
14 years 1 months ago
Trajectory Design for Formations of Robots by Kinetic Energy Shaping
We develop a method for generating smooth trajectories for a set of mobile robots. Given two end configurations, by tuning one parameter, the user can choose an interpolating tra...
Calin Belta, Vijay Kumar
ISSS
2002
IEEE
194views Hardware» more  ISSS 2002»
14 years 1 months ago
Managing Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems
This paper addresses the problem of mapping an application, which is highly dynamic in the future, onto a heterogeneous multiprocessor platform in an energy efficient way. A two-p...
Rudy Lauwereins, Chun Wong, Paul Marchal, Johan Vo...
SIGGRAPH
2010
ACM
14 years 1 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai