Human motion can be understood on many levels. The most basic level is the notion that humans are collections of things that have predictable visual appearance. Next is the notion...
Christopher Richard Wren, Brian P. Clarkson, Alex ...
Supercomputer performance is highly dependent on its interconnection subsystem design. In this paper we study how di erent architectural approaches for router design impact into s...
We propose a general paradigm for computing optimal coordinate frame fields that may be exploited to visualize curves and surfaces. Parallel-transport framings, which work well fo...
A head tracking system for automatically detecting and tracking human heads in complex backgrounds is developed. In this paper, two issues are addressed: the detection ofhumanhead...
We describe a new method for camera autocalibration and scaled Euclidean structure and motion, from three or more views taken by a moving camera with fixed but unknown intrinsic ...