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» Vector Geometry for Computer Graphics
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VISUALIZATION
1999
IEEE
14 years 1 months ago
New Quadric Metric for Simplifying Meshes with Appearance Attributes
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometri...
Hugues Hoppe
PVLDB
2010
92views more  PVLDB 2010»
13 years 7 months ago
Proximity Rank Join
We introduce the proximity rank join problem, where we are given a set of relations whose tuples are equipped with a score and a real-valued feature vector. Given a target feature...
Davide Martinenghi, Marco Tagliasacchi
SI3D
2009
ACM
14 years 3 months ago
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
RT
2000
Springer
14 years 15 days ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...

Source Code
9636views
15 years 9 months ago
2D-3D Automatic Mesh Generation
NETGEN is an open source automatic mesh generation tool for two and three dimensions. It comes as a stand alone program with graphical user interface, or as a C++ library to be lin...
Joachim Schöberl