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» Vector Math for 3D Computer Graphics
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VISUALIZATION
2005
IEEE
14 years 1 months ago
Visualization with stylized line primitives
Line primitives are a very powerful visual attribute used for scientific visualization and in particular for 3D vector-field visualization. We extend the basic line primitives w...
Carsten Stoll, Stefan Gumhold, Hans-Peter Seidel
DAGSTUHL
2008
13 years 9 months ago
Implementation of the reciprocal square root in MPFR
D ABSTRACT) PAUL ZIMMERMANN We describe the implementation of the reciprocal square root -- also called inverse square root -- as a native function in the MPFR library. The difficu...
Paul Zimmermann

Publication
4052views
15 years 8 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag
ARITH
2005
IEEE
14 years 1 months ago
The Vector Floating-Point Unit in a Synergistic Processor Element of a CELL Processor
The floating-point unit in the Synergistic Processor Element of the 1st generation multi-core CELL Processor is described. The FPU supports 4-way SIMD single precision and intege...
Silvia M. Müller, Christian Jacobi 0002, Hwa-...
VISUALIZATION
2003
IEEE
14 years 26 days ago
Image Space Based Visualization of Unsteady Flow on Surfaces
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
Robert S. Laramee, Bruno Jobard, Helwig Hauser