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» Video Multicast in (Large) Local Area Networks
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ISQED
2006
IEEE
118views Hardware» more  ISQED 2006»
14 years 2 months ago
Localized On-Chip Power Delivery Network Optimization via Sequence of Linear Programming
— In this paper, we propose an efficient algorithm to reduce the voltage noises for on-chip power/ground (P/G) networks of VLSI. The new method is based on the sequence of linea...
Jeffrey Fan, I-Fan Liao, Sheldon X.-D. Tan, Yici C...
ICIW
2008
IEEE
14 years 2 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
LCN
2002
IEEE
14 years 1 months ago
A Locally Coordinated Scatternet Scheduling Algorithm
There is growing interest in wireless personal area networks built from portable devices equipped with shortrange radio interfaces such as Bluetooth. These small networks (called ...
Godfrey Tan, John V. Guttag
VRST
2000
ACM
14 years 13 days ago
Message caching for local and global resource optimization in shared virtual environments
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
Helmuth Trefftz, Ivan Marsic
MOBICOM
2006
ACM
14 years 2 months ago
Video streaming over overlaid bluetooth piconets (OBP)
In a large scale Bluetooth network, scatternet has been regarded as the only interconnection method among piconets. But, most Bluetooth devices do not support scatternet connectio...
Sewook Jung, Alexander Chang, Mario Gerla