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CGA
2008
13 years 8 months ago
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
This paper studies the use of visual blur effects, i.e., blurring of parts of the image fed back to the user, for First-Person-Navigations in Virtual Environments (VE). First, we ...
Sébastien Hillaire, Anatole Lécuyer,...
IV
2007
IEEE
99views Visualization» more  IV 2007»
14 years 2 months ago
Visualizing endangered indigenous languages of French Polynesia with LEXUS
This paper reports on the first results of the DOBES project ‘Towards a multimedia dictionary of the Marquesan and Tuamotuan languages of French Polynesia’. Within the framewo...
Gaby Cablitz, Jacquelijn Ringersma, Marc Kemps-Sni...
ISMAR
2005
IEEE
14 years 1 months ago
Synchronizing 3D Movements for Quantitative Comparison and Simultaneous Visualization of Actions
In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
Tobias Sielhorst, Tobias Blum, Nassir Navab
MM
2006
ACM
127views Multimedia» more  MM 2006»
14 years 2 months ago
Automatic scaling and cropping of videos for devices with limited screen resolution
A large number of previously recorded videos cannot be directly visualized on mobile devices like PDAs or mobile phones due to an inappropriate screen resolution of their displays...
Stephan Kopf, Fleming Lampi, Thomas King, Wolfgang...
ICASSP
2011
IEEE
12 years 11 months ago
Motion-decision based spatiotemporal saliency for video sequences
An adaptive spatiotemporal saliency algorithm for video attention detection using motion vector decision is proposed, motivated by the importance of motion information in video se...
Yaping Zhu, Natan Jacobson, Hong Pan, Truong Q. Ng...